Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
583 views
in Technique[技术] by (71.8m points)

three.js - how do I rotate a cylinder around a specific point?

I've referred following questions for object rotation.

But could not understand exactly how do I rotate a cylinder around a specific point ?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

I am assuming that what you mean is that you want an object to rotate around a specific point within it's geometry.

For example, the cylinderGeometry rotates around it's center. Suppose you want it to rotate around its end.

What you need to do is translate the cylinder geometry right after it is created so that the desired point within the geometry is now at the origin.

geometry.applyMatrix( new THREE.Matrix4().makeTranslation( 0, cylinderHeight/2, 0 ) );

EDIT: You can now do this, instead:

geometry.translate( 0, cylinderHeight/2, 0 ); // three.js r.72

Now, when you rotate the cylinder, it will now rotate around its end, rather than its middle.

The end that it is rotating around will also be located at the position you have set for the cylinder mesh.

Obviously, you can do this with any geometry, not just cylinders.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...