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iPhone - having a Ripple effect on a UIImageView

I am attempting to create a ripple like effect on an imageView when it is touched down on, however I do not understand how to implement OpenGL for windows and porting it to iOS. I have attempted to use http://www.codeproject.com/KB/openGL/dsaqua.aspx as well as cocos2d however I find the latter completely and utterly confusing. Would anyone be willing to give some suggestions or can point me in the right direction?

Many thanks!

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If you want a ripple effect on a view you can use it.

    CATransition *animation = [CATransition animation];
[animation setDelegate:self];
[animation setDuration:2.0f];
[animation setTimingFunction:UIViewAnimationCurveEaseInOut];
[animation setType:@"rippleEffect" ];
[myView.layer addAnimation:animation forKey:NULL];

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