Here is a sample solution as per the comment above:
from PyQt4 import QtGui
import pygame
import sys
class ImageWidget(QtGui.QWidget):
def __init__(self,surface,parent=None):
super(ImageWidget,self).__init__(parent)
w=surface.get_width()
h=surface.get_height()
self.data=surface.get_buffer().raw
self.image=QtGui.QImage(self.data,w,h,QtGui.QImage.Format_RGB32)
def paintEvent(self,event):
qp=QtGui.QPainter()
qp.begin(self)
qp.drawImage(0,0,self.image)
qp.end()
class MainWindow(QtGui.QMainWindow):
def __init__(self,surface,parent=None):
super(MainWindow,self).__init__(parent)
self.setCentralWidget(ImageWidget(surface))
pygame.init()
s=pygame.Surface((640,480))
s.fill((64,128,192,224))
pygame.draw.circle(s,(255,255,255,255),(100,100),50)
app=QtGui.QApplication(sys.argv)
w=MainWindow(s)
w.show()
app.exec_()
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