I had same problem and ended up doing following thing:
When I receive mapView delegate callback
-(void)mapView:(MKMapView *)mapView didSelectAnnotationView:(MKAnnotationView *)view
(it's time when I want to show my custom CalloutView)
I use view received as parameter *(MKAnnotationView )view (which is a pin view) and simply add my custom view to that pin view using
[view addSubview:customView];
It will add your custom view on top of that pin view so if we want it to be above pin we have to change custom view center property like this:
CGRect customViewRect = customView.frame;
CGRect rect = CGRectMake(-customViewRect.size.width/2, -customViewRect.size.height-7, customViewRect.size.width, customViewRect.size.height);
customView.frame = rect;
[view addSubview:customView];
In my case it looks like this
!NOTE:
There is one caveat which however can be easily fixed, your custom view will ignore touch events, because of mapView working with touches differently. Here's a quick fix:
1) Subclass MKAnnotationView (or MKPinAnnotationView depends on what you need)
2) in your mapView delegate
- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation
use your subclass instead of MKAnnotationView/MKPinAnnotationView
3) in your subclass .m file override two methods as following:
- (UIView*)hitTest:(CGPoint)point withEvent:(UIEvent*)event
{
UIView* hitView = [super hitTest:point withEvent:event];
if (hitView != nil)
{
[self.superview bringSubviewToFront:self];
}
return hitView;
}
- (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent*)event
{
CGRect rect = self.bounds;
BOOL isInside = CGRectContainsPoint(rect, point);
if(!isInside)
{
for (UIView *view in self.subviews)
{
isInside = CGRectContainsPoint(view.frame, point);
if(isInside)
break;
}
}
return isInside;
}
All done!
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