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c++ - unordered_map thread safety

I am changing a single thread program into multi thread using boost:thread library. The program uses unordered_map as a hasp_map for lookups. My question is..

At one time many threads will be writing, and at another many will be reading but not both reading and writing at the same time i.e. either all the threads will be reading or all will be writing. Will that be thread safe and the container designed for this? And if it will be, will it really be concurrent and improve performance? Do I need to use some locking mechanism?

I read somewhere that the C++ Standard says the behavior will be undefined, but is that all?

UPDATE: I was also thinking about Intel concurrent_hash_map. Will that be a good option?

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STL containers are designed so that you are guaranteed to be able to have:

A. Multiple threads reading at the same time

or

B. One thread writing at the same time

Having multiple threads writing is not one of the above conditions and is not allowed. Multiple threads writing will thus create a data race, which is undefined behavior.

You could use a mutex to fix this. A shared_mutex (combined with shared_locks) would be especially useful as that type of mutex allows multiple concurrent readers.

http://eel.is/c++draft/res.on.data.races#3 is the part of the standard which guarantees the ability to concurrently use const functions on different threads. http://eel.is/c++draft/container.requirements.dataraces specifies some additional non-const operations which are safe on different threads.


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