Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
187 views
in Technique[技术] by (71.8m points)

c++ - Why is "!=" used with iterators instead of "<"?

I'm used to writing loops like this:

for (std::size_t index = 0; index < foo.size(); index++)
{
    // Do stuff with foo[index].
}

But when I see iterator loops in others' code, they look like this:

for (Foo::Iterator iterator = foo.begin(); iterator != foo.end(); iterator++)
{
    // Do stuff with *Iterator.
}

I find the iterator != foo.end() to be offputting. It can also be dangerous if iterator is incremented by more than one.

It seems more "correct" to use iterator < foo.end(), but I never see that in real code. Why not?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

All iterators are equality comparable. Only random access iterators are relationally comparable. Input iterators, forward iterators, and bidirectional iterators are not relationally comparable.

Thus, the comparison using != is more generic and flexible than the comparison using <.


There are different categories of iterators because not all ranges of elements have the same access properties. For example,

  • if you have an iterators into an array (a contiguous sequence of elements), it's trivial to relationally compare them; you just have to compare the indices of the pointed to elements (or the pointers to them, since the iterators likely just contain pointers to the elements);

  • if you have iterators into a linked list and you want to test whether one iterator is "less than" another iterator, you have to walk the nodes of the linked list from the one iterator until either you reach the other iterator or you reach the end of the list.

The rule is that all operations on an iterator should have constant time complexity (or, at a minimum, sublinear time complexity). You can always perform an equality comparison in constant time since you just have to compare whether the iterators point to the same object. So, all iterators are equality comparable.


Further, you aren't allowed to increment an iterator past the end of the range into which it points. So, if you end up in a scenario where it != foo.end() does not do the same thing as it < foo.end(), you already have undefined behavior because you've iterated past the end of the range.

The same is true for pointers into an array: you aren't allowed to increment a pointer beyond one-past-the-end of the array; a program that does so exhibits undefined behavior. (The same is obviously not true for indices, since indices are just integers.)

Some Standard Library implementations (like the Visual C++ Standard Library implementation) have helpful debug code that will raise an assertion when you do something illegal with an iterator like this.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...