Unfortunately, this always happens when we use angled linear-gradient
images and currently the only way to overcome this behavior seems to be to avoid hard-stopping of the colors (that is, don't make the stop point of one color as the start point of the next). Making the second color start a little farther away from the stop point of the first color would kind of create a blurred area and make it look more smoother. This is still not 100% perfect but is better than having jagged edges.
.lefttriangle {
width: 100%;
height: 10px;
left: 0px;
top: 0px;
background-image: linear-gradient(to right top, #ffffff 48%, transparent 50%); /* note the change of stop and start points */
}
.righttriangle {
width: 100%;
height: 10px;
right: 0px;
top: 0px;
background: linear-gradient(to left top, #ffffff 48%, transparent 50%); /* note the change of stop and start points */
}
body,
html {
height: 100%
}
.image {
width: 1410px;
margin-right: auto;
margin-left: auto;
height: 500px;
overflow: hidden;
position: relative;
}
.pointer {
height: 50px;
position: absolute;
bottom: 0;
left: 0;
width: 100%;
}
.triangleWrapper {
width: 50%;
height: 50px;
float: left;
}
.lefttriangle {
width: 100%;
height: 10px;
left: 0px;
top: 0px;
background-image: linear-gradient(to right top, #ffffff 48%, transparent 50%);
}
.righttriangle {
width: 100%;
height: 10px;
right: 0px;
top: 0px;
background: linear-gradient(to left top, #ffffff 48%, transparent 50%);
}
<div class="image">
<img src="http://placekitten.com/1410/500">
<div class="pointer">
<div class="triangleWrapper">
<div style="height: 100%;" class="lefttriangle"></div>
</div>
<div class="triangleWrapper">
<div style="height: 100%;" class="righttriangle"></div>
</div>
</div>
</div>
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…