I am trying to build a game for the iphone using cocos2d engine. I wanted to know how can I tell a difference whether the user is using iphone 4 or iphone 3 as I wanted to load hi-resolution graphics for the iphone4 and low-resolution for iphone 3. I know if I use @2x.png at the end of the image file name UIImage loads the hi-resolution image by itself if I am using an iphone 4 but for the game I am using cocos2d engine's CCSprite class to load the graphics.
I would really appreciate the reply.
Regards,
Ankur
See Question&Answers more detail:
os 与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…