See the documentation here. It is very specific on how to pass command line arguments. Note that you can use exec
or spawn
. spawn
has a specific argument for command line arguments, while with exec
you would just pass the arguments as part of the command string to execute.
Directly from the documentation, with explanation comments inline
var util = require('util'),
spawn = require('child_process').spawn,
ls = spawn('ls', ['-lh', '/usr']); // the second arg is the command
// options
ls.stdout.on('data', function (data) { // register one or more handlers
console.log('stdout: ' + data);
});
ls.stderr.on('data', function (data) {
console.log('stderr: ' + data);
});
ls.on('exit', function (code) {
console.log('child process exited with code ' + code);
});
Whereas with exec
var util = require('util'),
exec = require('child_process').exec,
child;
child = exec('cat *.js bad_file | wc -l', // command line argument directly in string
function (error, stdout, stderr) { // one easy function to capture data/errors
console.log('stdout: ' + stdout);
console.log('stderr: ' + stderr);
if (error !== null) {
console.log('exec error: ' + error);
}
});
Finally, note that exec buffers the output. If you want to stream output back to a client, you should use spawn
.
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