You’ll need to use Win32 through P/Invoke for checking the state of another window. Here is some sample code:
static void Main(string[] args)
{
Process[] procs = Process.GetProcesses();
foreach (Process proc in procs)
{
if (proc.ProcessName == "notepad")
{
var placement = GetPlacement(proc.MainWindowHandle);
MessageBox.Show(placement.showCmd.ToString());
}
}
}
private static WINDOWPLACEMENT GetPlacement(IntPtr hwnd)
{
WINDOWPLACEMENT placement = new WINDOWPLACEMENT();
placement.length = Marshal.SizeOf(placement);
GetWindowPlacement(hwnd, ref placement);
return placement;
}
[DllImport("user32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
internal static extern bool GetWindowPlacement(
IntPtr hWnd, ref WINDOWPLACEMENT lpwndpl);
[Serializable]
[StructLayout(LayoutKind.Sequential)]
internal struct WINDOWPLACEMENT
{
public int length;
public int flags;
public ShowWindowCommands showCmd;
public System.Drawing.Point ptMinPosition;
public System.Drawing.Point ptMaxPosition;
public System.Drawing.Rectangle rcNormalPosition;
}
internal enum ShowWindowCommands : int
{
Hide = 0,
Normal = 1,
Minimized = 2,
Maximized = 3,
}
Definition courtesy of pinvoke.net.
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