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c# - Locking pattern for proper use of .NET MemoryCache

I assume this code has concurrency issues:

const string CacheKey = "CacheKey";
static string GetCachedData()
{
    string expensiveString =null;
    if (MemoryCache.Default.Contains(CacheKey))
    {
        expensiveString = MemoryCache.Default[CacheKey] as string;
    }
    else
    {
        CacheItemPolicy cip = new CacheItemPolicy()
        {
            AbsoluteExpiration = new DateTimeOffset(DateTime.Now.AddMinutes(20))
        };
        expensiveString = SomeHeavyAndExpensiveCalculation();
        MemoryCache.Default.Set(CacheKey, expensiveString, cip);
    }
    return expensiveString;
}

The reason for the concurrency issue is that multiple threads can get a null key and then attempt to insert data into cache.

What would be the shortest and cleanest way to make this code concurrency proof? I like to follow a good pattern across my cache related code. A link to an online article would be a great help.

UPDATE:

I came up with this code based on @Scott Chamberlain's answer. Can anyone find any performance or concurrency issue with this? If this works, it would save many line of code and errors.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Runtime.Caching;

namespace CachePoc
{
    class Program
    {
        static object everoneUseThisLockObject4CacheXYZ = new object();
        const string CacheXYZ = "CacheXYZ";
        static object everoneUseThisLockObject4CacheABC = new object();
        const string CacheABC = "CacheABC";

        static void Main(string[] args)
        {
            string xyzData = MemoryCacheHelper.GetCachedData<string>(CacheXYZ, everoneUseThisLockObject4CacheXYZ, 20, SomeHeavyAndExpensiveXYZCalculation);
            string abcData = MemoryCacheHelper.GetCachedData<string>(CacheABC, everoneUseThisLockObject4CacheXYZ, 20, SomeHeavyAndExpensiveXYZCalculation);
        }

        private static string SomeHeavyAndExpensiveXYZCalculation() {return "Expensive";}
        private static string SomeHeavyAndExpensiveABCCalculation() {return "Expensive";}

        public static class MemoryCacheHelper
        {
            public static T GetCachedData<T>(string cacheKey, object cacheLock, int cacheTimePolicyMinutes, Func<T> GetData)
                where T : class
            {
                //Returns null if the string does not exist, prevents a race condition where the cache invalidates between the contains check and the retreival.
                T cachedData = MemoryCache.Default.Get(cacheKey, null) as T;

                if (cachedData != null)
                {
                    return cachedData;
                }

                lock (cacheLock)
                {
                    //Check to see if anyone wrote to the cache while we where waiting our turn to write the new value.
                    cachedData = MemoryCache.Default.Get(cacheKey, null) as T;

                    if (cachedData != null)
                    {
                        return cachedData;
                    }

                    //The value still did not exist so we now write it in to the cache.
                    CacheItemPolicy cip = new CacheItemPolicy()
                    {
                        AbsoluteExpiration = new DateTimeOffset(DateTime.Now.AddMinutes(cacheTimePolicyMinutes))
                    };
                    cachedData = GetData();
                    MemoryCache.Default.Set(cacheKey, cachedData, cip);
                    return cachedData;
                }
            }
        }
    }
}
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This is my 2nd iteration of the code. Because MemoryCache is thread safe you don't need to lock on the initial read, you can just read and if the cache returns null then do the lock check to see if you need to create the string. It greatly simplifies the code.

const string CacheKey = "CacheKey";
static readonly object cacheLock = new object();
private static string GetCachedData()
{

    //Returns null if the string does not exist, prevents a race condition where the cache invalidates between the contains check and the retreival.
    var cachedString = MemoryCache.Default.Get(CacheKey, null) as string;

    if (cachedString != null)
    {
        return cachedString;
    }

    lock (cacheLock)
    {
        //Check to see if anyone wrote to the cache while we where waiting our turn to write the new value.
        cachedString = MemoryCache.Default.Get(CacheKey, null) as string;

        if (cachedString != null)
        {
            return cachedString;
        }

        //The value still did not exist so we now write it in to the cache.
        var expensiveString = SomeHeavyAndExpensiveCalculation();
        CacheItemPolicy cip = new CacheItemPolicy()
                              {
                                  AbsoluteExpiration = new DateTimeOffset(DateTime.Now.AddMinutes(20))
                              };
        MemoryCache.Default.Set(CacheKey, expensiveString, cip);
        return expensiveString;
    }
}

EDIT: The below code is unnecessary but I wanted to leave it to show the original method. It may be useful to future visitors who are using a different collection that has thread safe reads but non-thread safe writes (almost all of classes under the System.Collections namespace is like that).

Here is how I would do it using ReaderWriterLockSlim to protect access. You need to do a kind of "Double Checked Locking" to see if anyone else created the cached item while we where waiting to to take the lock.

const string CacheKey = "CacheKey";
static readonly ReaderWriterLockSlim cacheLock = new ReaderWriterLockSlim();
static string GetCachedData()
{
    //First we do a read lock to see if it already exists, this allows multiple readers at the same time.
    cacheLock.EnterReadLock();
    try
    {
        //Returns null if the string does not exist, prevents a race condition where the cache invalidates between the contains check and the retreival.
        var cachedString = MemoryCache.Default.Get(CacheKey, null) as string;

        if (cachedString != null)
        {
            return cachedString;
        }
    }
    finally
    {
        cacheLock.ExitReadLock();
    }

    //Only one UpgradeableReadLock can exist at one time, but it can co-exist with many ReadLocks
    cacheLock.EnterUpgradeableReadLock();
    try
    {
        //We need to check again to see if the string was created while we where waiting to enter the EnterUpgradeableReadLock
        var cachedString = MemoryCache.Default.Get(CacheKey, null) as string;

        if (cachedString != null)
        {
            return cachedString;
        }

        //The entry still does not exist so we need to create it and enter the write lock
        var expensiveString = SomeHeavyAndExpensiveCalculation();
        cacheLock.EnterWriteLock(); //This will block till all the Readers flush.
        try
        {
            CacheItemPolicy cip = new CacheItemPolicy()
            {
                AbsoluteExpiration = new DateTimeOffset(DateTime.Now.AddMinutes(20))
            };
            MemoryCache.Default.Set(CacheKey, expensiveString, cip);
            return expensiveString;
        }
        finally 
        {
            cacheLock.ExitWriteLock();
        }
    }
    finally
    {
        cacheLock.ExitUpgradeableReadLock();
    }
}

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