I'm trying to implement
AudioRecord (MIC) ->
PCM -> AAC Encoder
AAC -> PCM Decode
-> AudioTrack?? (SPEAKER)
with MediaCodec
on Android 4.1+ (API16).
Firstly, I successfully (but not sure correctly optimized) implemented PCM -> AAC Encoder
by MediaCodec
as intended as below
private boolean setEncoder(int rate)
{
encoder = MediaCodec.createEncoderByType("audio/mp4a-latm");
MediaFormat format = new MediaFormat();
format.setString(MediaFormat.KEY_MIME, "audio/mp4a-latm");
format.setInteger(MediaFormat.KEY_CHANNEL_COUNT, 1);
format.setInteger(MediaFormat.KEY_SAMPLE_RATE, 44100);
format.setInteger(MediaFormat.KEY_BIT_RATE, 64 * 1024);//AAC-HE 64kbps
format.setInteger(MediaFormat.KEY_AAC_PROFILE, MediaCodecInfo.CodecProfileLevel.AACObjectHE);
encoder.configure(format, null, null, MediaCodec.CONFIGURE_FLAG_ENCODE);
return true;
}
INPUT: PCM Bitrate = 44100(Hz) x 16(bit) x 1(Monoral) = 705600 bit/s
OUTPUT: AAC-HE Bitrate = 64 x 1024(bit) = 65536 bit/s
So, the data size is approximately compressed x11
,and I confirmed this working by observing a log
- AudioRecoder﹕ 4096 bytes read
- AudioEncoder﹕ 369 bytes encoded
the data size is approximately compressed x11
, so far so good.
Now, I have a UDP server to receive the encoded data, then decode it.
The decoder profile is set as follows:
private boolean setDecoder(int rate)
{
decoder = MediaCodec.createDecoderByType("audio/mp4a-latm");
MediaFormat format = new MediaFormat();
format.setString(MediaFormat.KEY_MIME, "audio/mp4a-latm");
format.setInteger(MediaFormat.KEY_CHANNEL_COUNT, 1);
format.setInteger(MediaFormat.KEY_SAMPLE_RATE, 44100);
format.setInteger(MediaFormat.KEY_BIT_RATE, 64 * 1024);//AAC-HE 64kbps
format.setInteger(MediaFormat.KEY_AAC_PROFILE, MediaCodecInfo.CodecProfileLevel.AACObjectHE);
decoder.configure(format, null, null, 0);
return true;
}
Since UDPserver packet buffer size is 1024
- UDPserver ﹕ 1024 bytes received
and since this is the compressed AAC data, I would expect the decoding size will be
approximately 1024 x11
, however the actual result is
- AudioDecoder﹕ 8192 bytes decoded
It's approximately x8
, and I feel something wrong.
The decoder code is as follows:
IOudpPlayer = new Thread(new Runnable()
{
public void run()
{
SocketAddress sockAddress;
String address;
int len = 1024;
byte[] buffer2 = new byte[len];
DatagramPacket packet;
byte[] data;
ByteBuffer[] inputBuffers;
ByteBuffer[] outputBuffers;
ByteBuffer inputBuffer;
ByteBuffer outputBuffer;
MediaCodec.BufferInfo bufferInfo;
int inputBufferIndex;
int outputBufferIndex;
byte[] outData;
try
{
decoder.start();
isPlaying = true;
while (isPlaying)
{
try
{
packet = new DatagramPacket(buffer2, len);
ds.receive(packet);
sockAddress = packet.getSocketAddress();
address = sockAddress.toString();
Log.d("UDP Receiver"," received !!! from " + address);
data = new byte[packet.getLength()];
System.arraycopy(packet.getData(), packet.getOffset(), data, 0, packet.getLength());
Log.d("UDP Receiver", data.length + " bytes received");
//===========
inputBuffers = decoder.getInputBuffers();
outputBuffers = decoder.getOutputBuffers();
inputBufferIndex = decoder.dequeueInputBuffer(-1);
if (inputBufferIndex >= 0)
{
inputBuffer = inputBuffers[inputBufferIndex];
inputBuffer.clear();
inputBuffer.put(data);
decoder.queueInputBuffer(inputBufferIndex, 0, data.length, 0, 0);
}
bufferInfo = new MediaCodec.BufferInfo();
outputBufferIndex = decoder.dequeueOutputBuffer(bufferInfo, 0);
while (outputBufferIndex >= 0)
{
outputBuffer = outputBuffers[outputBufferIndex];
outputBuffer.position(bufferInfo.offset);
outputBuffer.limit(bufferInfo.offset + bufferInfo.size);
outData = new byte[bufferInfo.size];
outputBuffer.get(outData);
Log.d("AudioDecoder", outData.length + " bytes decoded");
decoder.releaseOutputBuffer(outputBufferIndex, false);
outputBufferIndex = decoder.dequeueOutputBuffer(bufferInfo, 0);
}
//===========
}
catch (IOException e)
{
}
}
decoder.stop();
}
catch (Exception e)
{
}
}
});
the full code:
https://gist.github.com/kenokabe/9029256
also need Permission:
<uses-permission android:name="android.permission.INTERNET"></uses-permission>
<uses-permission android:name="android.permission.RECORD_AUDIO"></uses-permission>
A member fadden who works for Google told me
Looks like I'm not setting position & limit on the output buffer.
I have read
VP8 Encoding Nexus 5 returns empty/0-Frames , but not sure how to implement correctly.
UPDATE: I sort of understood where to modify for
Looks like I'm not setting position & limit on the output buffer.
, so add 2 lines within the while loop of Encoder and Decoder as follows:
outputBuffer.position(bufferInfo.offset);
outputBuffer.limit(bufferInfo.offset + bufferInfo.size);
https://gist.github.com/kenokabe/9029256/revisions
However the result is the same.
and now, I think, the errors:
W/SoftAAC2﹕ AAC decoder returned error 16388, substituting silence.
indicates this decoder fails completely from the first. It's again the data is not seekable
issue. Seeking in AAC streams on Android It's very disappointing if the AAC decoder cannot handle the streaming data in this way but only with adding some header.
UPDATE2: UDP receiver did wrong, so modified
https://gist.github.com/kenokabe/9029256
Now, the error
W/SoftAAC2﹕ AAC decoder returned error 16388, substituting silence.
disappeared!!
So, it indicates the decoder works without an error, at least,
however, this is the log of 1 cycle:
D/AudioRecoder﹕ 4096 bytes read
D/AudioEncoder﹕ 360 bytes encoded
D/UDP Receiver﹕ received !!! from /127.0.0.1:39000
D/UDP Receiver﹕ 360 bytes received
D/AudioDecoder﹕ 8192 bytes decoded
PCM(4096)->AACencoded(360)->UDP-AAC(360)->(supposed to be )PCM(8192)
The final result is about 2x size of the original PCM, something is still wrong.
So my Question here would be
Can you properly optimize my sample code to work correctly?
Is it a right way to use AudioTrack
API to play the decoded PCM raw data on the fly, and can you show me the proper way to do that? A example code is appreciated.
Thank you.
PS. My project targets on Android4.1+(API16), I've read things are easier on API18(Andeoid 4.3+), but for obvious compatibility reasons, unfortunately, I have to skip MediaMuxer etc. here...
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