In onCreate() of my activity I add the following onClick listener to a button overlayed on my Preview SurfaceView (there are numerous example on the web for previewing):
ImageButton useOtherCamera = (ImageButton) findViewById(R.id.useOtherCamera);
//if phone has only one camera, hide "switch camera" button
if(Camera.getNumberOfCameras() == 1){
useOtherCamera.setVisibility(View.INVISIBLE);
}
else {
useOtherCamera.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
if (inPreview) {
camera.stopPreview();
}
//NB: if you don't release the current camera before switching, you app will crash
camera.release();
//swap the id of the camera to be used
if(currentCameraId == Camera.CameraInfo.CAMERA_FACING_BACK){
currentCameraId = Camera.CameraInfo.CAMERA_FACING_FRONT;
}
else {
currentCameraId = Camera.CameraInfo.CAMERA_FACING_BACK;
}
camera = Camera.open(currentCameraId);
//Code snippet for this method from somewhere on android developers, i forget where
setCameraDisplayOrientation(CameraActivity.this, currentCameraId, camera);
try {
//this step is critical or preview on new camera will no know where to render to
camera.setPreviewDisplay(previewHolder);
} catch (IOException e) {
e.printStackTrace();
}
camera.startPreview();
}
On my test device the back camera has an ID of 0 and the front has an id of 1. I suggest using Camera.CameraInfo static variables for your camera id's rather than hard-coding values. I am sure that will only cause issues on other devices.
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