This is an elaboration of the answer from Springy76. Do this:
public class AssemblyResolver
{
public static void HandleUnresovledAssemblies()
{
AppDomain currentDomain = AppDomain.CurrentDomain;
currentDomain.AssemblyResolve += currentDomain_AssemblyResolve;
}
private static Assembly currentDomain_AssemblyResolve(object sender, ResolveEventArgs args)
{
if (args.Name == "System.Data.SQLite")
{
var path = Path.Combine(pathToWhereYourNativeFolderLives, "Native");
if (IntPtr.Size == 8) // or for .NET4 use Environment.Is64BitProcess
{
path = Path.Combine(path, "64");
}
else
{
path = Path.Combine(path, "32");
}
path = Path.Combine(path, "System.Data.SQLite.DLL");
Assembly assembly = Assembly.LoadFrom(path);
return assembly;
}
return null;
}
}
Make sure the paths generated point to the correct locations for either your 32 bit or 64 bit SQLite Dlls. Personally I've had good results with those in this NuGet package: http://www.nuget.org/packages/SQLitex64
(You only need to use the NuGet package to get hold of the compiled SQLite Dlls. Once you've got them, remove the reference to SQLite in your project created by NuGet and the NuGet package itself. Indeed, leaving the reference in place can interfere with this solution as SQLite will never be recognised as an unresolved assembly.)
Call 'HandleUnresolvedAssemblies()' as early as possible, preferably during any Bootstrapping.
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