To disable orientations for a particular View Controller, you should now override supportedInterfaceOrientations
and preferredInterfaceOrientationForPresentation
.
- (NSUInteger) supportedInterfaceOrientations {
// Return a bitmask of supported orientations. If you need more,
// use bitwise or (see the commented return).
return UIInterfaceOrientationMaskPortrait;
// return UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown;
}
- (UIInterfaceOrientation) preferredInterfaceOrientationForPresentation {
// Return the orientation you'd prefer - this is what it launches to. The
// user can still rotate. You don't have to implement this method, in which
// case it launches in the current orientation
return UIInterfaceOrientationPortrait;
}
If you're targeting something older than iOS 6, you want the shouldAutorotateToInterfaceOrientation:
method. By changing when it returns yes, you'll determine if it will rotate to said orientation. This will only allow the normal portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
// Use this to allow upside down as well
//return (interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown);
}
Note that shouldAutorotateToInterfaceOrientation:
has been deprecated in iOS 6.0.
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