In Dart the as
operator doesn't allow you to change the actual structure of an Object, it just allows you to provide a hint that an object might have a more specific type. For example, if you had a dog and an animal class you could use as to specify that your animal is actually a dog (as long as the object is actually a dog).
class Animal {}
class Dog extends Animal {}
Animal animal = new Dog();
Dog bob = animal as Dog; // works, since animal is actually a dog
Animal animal2 = new Animal();
Dog bob2 = animal2 as Dog; // fails, since animal2 is actually an Animal
Now, in the example you've provided toString
actually just creates a String representation of the current Color
value. And since this object is a String, you can't change it back to a Color
with an as
. Instead, you can parse the String into a value and construct a new Color
object.
Color color = new Color(0x12345678);
String colorString = color.toString(); // Color(0x12345678)
String valueString = colorString.split('(0x')[1].split(')')[0]; // kind of hacky..
int value = int.parse(valueString, radix: 16);
Color otherColor = new Color(value);
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