I just learned about the C++ construct called "placement new". It allows you to exactly control where a pointer points to in memory. It looks like this:
#include <new> // Must #include this to use "placement new"
#include "Fred.h" // Declaration of class Fred
void someCode()
{
char memory[sizeof(Fred)];
void* place = memory;
Fred* f = new(place) Fred(); // Create a pointer to a Fred(),
// stored at "place"
// The pointers f and place will be equal
...
}
(example from C++ FAQ Lite)
In this example, the this
pointer of Fred will be equal to place
.
I've seen it used in our team's code once or twice. In your experience, what does this construct enable? Do other pointer languages have similar constructs? To me, it seems reminiscent of equivalence
in FORTRAN, which allows disparate variables to occupy the same location in memory.
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