For .net framework 4.0, please follow the following code from this MSDN article.
The following example implements the procedure in the previous section. In the example, a project named Sandboxer in a Visual Studio solution also contains a project named UntrustedCode, which implements the class UntrustedClass. This scenario assumes that you have downloaded a library assembly containing a method that is expected to return true or false to indicate whether the number you provided is a Fibonacci number. Instead, the method attempts to read a file from your computer. The following example shows the untrusted code.
using System;
using System.IO;
namespace UntrustedCode
{
public class UntrustedClass
{
// Pretend to be a method checking if a number is a Fibonacci
// but which actually attempts to read a file.
public static bool IsFibonacci(int number)
{
File.ReadAllText("C:\Temp\file.txt");
return false;
}
}
}
The following example shows the Sandboxer application code that executes the untrusted code.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.Security;
using System.Security.Policy;
using System.Security.Permissions;
using System.Reflection;
using System.Runtime.Remoting;
//The Sandboxer class needs to derive from MarshalByRefObject so that we can create it in another
// AppDomain and refer to it from the default AppDomain.
class Sandboxer : MarshalByRefObject
{
const string pathToUntrusted = @"......UntrustedCodeinDebug";
const string untrustedAssembly = "UntrustedCode";
const string untrustedClass = "UntrustedCode.UntrustedClass";
const string entryPoint = "IsFibonacci";
private static Object[] parameters = { 45 };
static void Main()
{
//Setting the AppDomainSetup. It is very important to set the ApplicationBase to a folder
//other than the one in which the sandboxer resides.
AppDomainSetup adSetup = new AppDomainSetup();
adSetup.ApplicationBase = Path.GetFullPath(pathToUntrusted);
//Setting the permissions for the AppDomain. We give the permission to execute and to
//read/discover the location where the untrusted code is loaded.
PermissionSet permSet = new PermissionSet(PermissionState.None);
permSet.AddPermission(new SecurityPermission(SecurityPermissionFlag.Execution));
//We want the sandboxer assembly's strong name, so that we can add it to the full trust list.
StrongName fullTrustAssembly = typeof(Sandboxer).Assembly.Evidence.GetHostEvidence<StrongName>();
//Now we have everything we need to create the AppDomain, so let's create it.
AppDomain newDomain = AppDomain.CreateDomain("Sandbox", null, adSetup, permSet, fullTrustAssembly);
//Use CreateInstanceFrom to load an instance of the Sandboxer class into the
//new AppDomain.
ObjectHandle handle = Activator.CreateInstanceFrom(
newDomain, typeof(Sandboxer).Assembly.ManifestModule.FullyQualifiedName,
typeof(Sandboxer).FullName
);
//Unwrap the new domain instance into a reference in this domain and use it to execute the
//untrusted code.
Sandboxer newDomainInstance = (Sandboxer) handle.Unwrap();
newDomainInstance.ExecuteUntrustedCode(untrustedAssembly, untrustedClass, entryPoint, parameters);
}
public void ExecuteUntrustedCode(string assemblyName, string typeName, string entryPoint, Object[] parameters)
{
//Load the MethodInfo for a method in the new Assembly. This might be a method you know, or
//you can use Assembly.EntryPoint to get to the main function in an executable.
MethodInfo target = Assembly.Load(assemblyName).GetType(typeName).GetMethod(entryPoint);
try
{
//Now invoke the method.
bool retVal = (bool)target.Invoke(null, parameters);
}
catch (Exception ex)
{
// When we print informations from a SecurityException extra information can be printed if we are
//calling it with a full-trust stack.
(new PermissionSet(PermissionState.Unrestricted)).Assert();
Console.WriteLine("SecurityException caught:
{0}", ex.ToString());
CodeAccessPermission.RevertAssert();
Console.ReadLine();
}
}
}
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