It depends on what you mean by "work for all cultures". Would you want "i" and "I" to be equal even in Turkey?
You could use:
bool equal = char.ToUpperInvariant(x) == char.ToUpperInvariant(y);
... but I'm not sure whether that "works" according to all cultures by your understanding of "works".
Of course you could convert both characters to strings and then perform whatever comparison you want on the strings. Somewhat less efficient, but it does give you all the range of comparisons available in the framework:
bool equal = x.ToString().Equals(y.ToString(),
StringComparison.InvariantCultureIgnoreCase);
For surrogate pairs, a Comparer<char>
isn't going to be feasible anyway, because you don't have a single char
. You could create a Comparer<int>
though.
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