This is happening because resources caching is enabled on the Server.
Three possible solutions I know about:
1.Disable
resources caching on the server. Instructions are different for every web server. Usually done in .htaccess
.
2.Make each request with unique timestamp. The time should in Unix format.
This method will not work on iOS. You are fine since this is for HoloLens
.
For example, if your url is http://url.com/file.rar
, append ?t=currentTime
at the end. currentTime
is the actual time in Unix Format.
Full example url: http://url.com/file.rar?t=1468475141
Code:
string getUTCTime()
{
System.Int32 unixTimestamp = (System.Int32)(System.DateTime.UtcNow.Subtract(new System.DateTime(1970, 1, 1))).TotalSeconds;
return unixTimestamp.ToString();
}
private IEnumerator WaitForRequest()
{
string url = "API Link goes Here" + "?t=" + getUTCTime();
WWW get = new WWW(url);
yield return get;
getreq = get.text;
//check for errors
if (get.error == null)
{
string json = @getreq;
List<MyJSC> data = JsonConvert.DeserializeObject<List<MyJSC>>(json);
int l = data.Count;
text.text = "Data: " + data[l - 1].content;
}
else
{
Debug.Log("Error!-> " + get.error);
}
}
3.Disable
Cache on the client side by supplying and modifying the Cache-Control
and Pragma
headers in the request.
Set Cache-Control
header to max-age=0, no-cache, no-store
then set Pragma
header to no-cache
.
I suggest you do this with UnityWebRequest
instead of the WWW
class. First, Include using UnityEngine.Networking;
.
Code:
IEnumerator WaitForRequest(string url)
{
UnityWebRequest www = UnityWebRequest.Get(url);
www.SetRequestHeader("Cache-Control", "max-age=0, no-cache, no-store");
www.SetRequestHeader("Pragma", "no-cache");
yield return www.Send();
if (www.isError)
{
Debug.Log(www.error);
}
else
{
Debug.Log("Received " + www.downloadHandler.text);
}
}
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