Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
697 views
in Technique[技术] by (71.8m points)

haskell - Why not be dependently typed?

I have seen several sources echo the opinion that "Haskell is gradually becoming a dependently-typed language". The implication seems to be that with more and more language extensions, Haskell is drifting in that general direction, but isn't there yet.

There are basically two things I would like to know. The first is, quite simply, what does "being a dependently-typed language" actually mean? (Hopefully without being too technical about it.)

The second question is... what's the drawback? I mean, people know we're heading that way, so there must be some advantage to it. And yet, we're not there yet, so there must be some downside stopping people going all the way. I get the impression that the problem is a steep increase in complexity. But, not really understanding what dependent typing is, I don't know for sure.

What I do know is that every time I start reading about a dependently-typed programming language, the text is utterly incomprehensible... Presumably that's the problem. (?)

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

Dependently Typed Haskell, Now?

Haskell is, to a small extent, a dependently typed language. There is a notion of type-level data, now more sensibly typed thanks to DataKinds, and there is some means (GADTs) to give a run-time representation to type-level data. Hence, values of run-time stuff effectively show up in types, which is what it means for a language to be dependently typed.

Simple datatypes are promoted to the kind level, so that the values they contain can be used in types. Hence the archetypal example

data Nat = Z | S Nat

data Vec :: Nat -> * -> * where
  VNil   :: Vec Z x
  VCons  :: x -> Vec n x -> Vec (S n) x

becomes possible, and with it, definitions such as

vApply :: Vec n (s -> t) -> Vec n s -> Vec n t
vApply VNil         VNil         = VNil
vApply (VCons f fs) (VCons s ss) = VCons (f s) (vApply fs ss)

which is nice. Note that the length n is a purely static thing in that function, ensuring that the input and output vectors have the same length, even though that length plays no role in the execution of vApply. By contrast, it's much trickier (i.e., impossible) to implement the function which makes n copies of a given x (which would be pure to vApply's <*>)

vReplicate :: x -> Vec n x

because it's vital to know how many copies to make at run-time. Enter singletons.

data Natty :: Nat -> * where
  Zy :: Natty Z
  Sy :: Natty n -> Natty (S n)

For any promotable type, we can build the singleton family, indexed over the promoted type, inhabited by run-time duplicates of its values. Natty n is the type of run-time copies of the type-level n :: Nat. We can now write

vReplicate :: Natty n -> x -> Vec n x
vReplicate Zy     x = VNil
vReplicate (Sy n) x = VCons x (vReplicate n x)

So there you have a type-level value yoked to a run-time value: inspecting the run-time copy refines static knowledge of the type-level value. Even though terms and types are separated, we can work in a dependently typed way by using the singleton construction as a kind of epoxy resin, creating bonds between the phases. That's a long way from allowing arbitrary run-time expressions in types, but it ain't nothing.

What's Nasty? What's Missing?

Let's put a bit of pressure on this technology and see what starts wobbling. We might get the idea that singletons should be manageable a bit more implicitly

class Nattily (n :: Nat) where
  natty :: Natty n
instance Nattily Z where
  natty = Zy
instance Nattily n => Nattily (S n) where
  natty = Sy natty

allowing us to write, say,

instance Nattily n => Applicative (Vec n) where
  pure = vReplicate natty
  (<*>) = vApply

That works, but it now means that our original Nat type has spawned three copies: a kind, a singleton family and a singleton class. We have a rather clunky process for exchanging explicit Natty n values and Nattily n dictionaries. Moreover, Natty is not Nat: we have some sort of dependency on run-time values, but not at the type we first thought of. No fully dependently typed language makes dependent types this complicated!

Meanwhile, although Nat can be promoted, Vec cannot. You can't index by an indexed type. Full on dependently typed languages impose no such restriction, and in my career as a dependently typed show-off, I've learned to include examples of two-layer indexing in my talks, just to teach folks who've made one-layer indexing difficult-but-possible not to expect me to fold up like a house of cards. What's the problem? Equality. GADTs work by translating the constraints you achieve implicitly when you give a constructor a specific return type into explicit equational demands. Like this.

data Vec (n :: Nat) (x :: *)
  = n ~ Z => VNil
  | forall m. n ~ S m => VCons x (Vec m x)

In each of our two equations, both sides have kind Nat.

Now try the same translation for something indexed over vectors.

data InVec :: x -> Vec n x -> * where
  Here :: InVec z (VCons z zs)
  After :: InVec z ys -> InVec z (VCons y ys)

becomes

data InVec (a :: x) (as :: Vec n x)
  = forall m z (zs :: Vec x m). (n ~ S m, as ~ VCons z zs) => Here
  | forall m y z (ys :: Vec x m). (n ~ S m, as ~ VCons y ys) => After (InVec z ys)

and now we form equational constraints between as :: Vec n x and VCons z zs :: Vec (S m) x where the two sides have syntactically distinct (but provably equal) kinds. GHC core is not currently equipped for such a concept!

What else is missing? Well, most of Haskell is missing from the type level. The language of terms which you can promote has just variables and non-GADT constructors, really. Once you have those, the type family machinery allows you to write type-level programs: some of those might be quite like functions you would consider writing at the term level (e.g., equipping Nat with addition, so you can give a good type to append for Vec), but that's just a coincidence!

Another thing missing, in practice, is a library which makes use of our new abilities to index types by values. What do Functor and Monad become in this brave new world? I'm thinking about it, but there's a lot still to do.

Running Type-Level Programs

Haskell, like most dependently typed programming languages, has two operational semanticses. There's the way the run-time system runs programs (closed expressions only, after type erasure, highly optimised) and then there's the way the typechecker runs programs (your type families, your "type class Prolog", with open expressions). For Haskell, you don't normally mix the two up, because the programs being executed are in different languages. Dependently typed languages have separate run-time and static execution models for the same language of programs, but don't worry, the run-time model still lets you do type erasure and, indeed, proof erasure: that's what Coq's extraction mechanism gives you; that's at least what Edwin Brady's compiler does (although Edwin erases unnecessarily duplicated values, as well as types and proofs). The phase distinction may not be a distinction of syntactic category any longer, but it's alive and well.

Dependently typed languages, being total, allow the typechecker to run programs free from the fear of anything worse than a long wait. As Haskell becomes more dependently typed, we face the question of what its static execution model should be? One approach might be to restrict static execution to total functions, which would allow us the same freedom to run, but might force us to make distinctions (at least for type-level code) between data and codata, so that we can tell whether to enforce termination or productivity. But that's not the only approach. We are free to choose a much weaker execution model which is reluctant to run programs, at the cost of making fewer equations come out just by computation. And in effect, that's what GHC actually does. The typing rules for GHC core make no mention of running programs, but only for checking evidence for equations. When translating to the core, GHC's constraint solver tries to run your type-level programs, generating a little silvery trail of evidence that a given expression equals its normal form. This evidence-generation method is a little unpredictable and inevitably incomplete: it fights shy of scary-looking recursion, for example, and that's probably wise. One thing we don't need to worry about is the execution of IO computations in the typechecker: remember that the typechecker doesn't have to give launchMissiles the same meaning that the run-time system does!

Hindley-Milner Culture

The Hindley-Milner type system achieves the truly awesome coincidence of four distinct distinctions, with the unfortunate cultural side-effect that many people cannot see the distinction between the distinctions and assume the coincidence is inevitable! What am I talking about?

  • terms vs types
  • explicitly written things vs implicitly written things
  • presence at run-time vs erasure before run-time
  • non-dependent abstraction vs dependent quantification

We're used to writing terms and leaving types to be inferred...and then erased. We're used to quantifying over type variables with the corresponding type abstraction and application happening silently and statically.

You don't have to veer too far from vanilla Hindley-Milner before these distinctions come out of alignment, and that's no bad thing. For a start, we can have more interesting types if we're willing to write them in a few places. Meanwhile, we don't have to write type class dictionaries when we use overloaded functions, but those dictionaries are certainly present (or inlined) at run-time. In dependently typed languages, we expect to erase more than just types at run-time, but (as with type classes) that some implicitly inferred values will not be erased. E.g., vReplicate's numeric argument is often inferable from the type of the desired vector, but we still need to know it at run-time.

Which language design choices should we review because these coincidences no longer hold? E.g., is it right that Haskell provides no way to instantiate a forall x. t quantifier explicitly? If the typechecker can't guess x by unifiying t, we have no other way to say what x must be.

More broadly, we cannot treat "type inference" as a monolithic concept that we have either all or nothing of. For a start, we need to split off the "generalisation" aspect (Milner's "let" rule), which relies heavily on restricting which types exist to ensure that a stupid machine can guess one, from the "specialisation" aspect (Milner's "var" rule) which is as effective as your constraint solver. We can expect that top-level types will become harder to infer, but that internal type information will remain fairly easy to propagate.

Next Steps For Haskell

We're seeing the type and kind levels grow very similar (and they already share an internal representation in GHC). We might as well merge them. It would be fun to take * :: * if we can: we lost logical soundness long ago, when we allowed bottom, but type soundness is usually a weaker requirement. We must check. If we must have distinct type, kind, etc levels, we can at least make sure everything at the type level and above can always be promoted. It would be great just to re-use the polymorphism we already have for types, rather than re-inventing polymorphism at the kind level.

We should simplify and generalise the current system of constraints by allowing heterogeneous equations a ~ b where the kinds of a and b are not syntactically identical (but can be proven equal). It's an old technique (in


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...