You could use a for-comprehension as follows instead:
val fut1 = Future{...}
val fut2 = Future{...}
val fut3 = Future{...}
val aggFut = for{
f1Result <- fut1
f2Result <- fut2
f3Result <- fut3
} yield (f1Result, f2Result, f3Result)
In this example, futures 1, 2 and 3 are kicked off in parallel. Then, in the for comprehension, we wait until the results 1 and then 2 and then 3 are available. If either 1 or 2 fails, we will not wait for 3 anymore. If all 3 succeed, then the aggFut
val will hold a tuple with 3 slots, corresponding to the results of the 3 futures.
Now if you need the behavior where you want to stop waiting if say fut2 fails first, things get a little trickier. In the above example, you would have to wait for fut1 to complete before realizing fut2 failed. To solve that, you could try something like this:
val fut1 = Future{Thread.sleep(3000);1}
val fut2 = Promise.failed(new RuntimeException("boo")).future
val fut3 = Future{Thread.sleep(1000);3}
def processFutures(futures:Map[Int,Future[Int]], values:List[Any], prom:Promise[List[Any]]):Future[List[Any]] = {
val fut = if (futures.size == 1) futures.head._2
else Future.firstCompletedOf(futures.values)
fut onComplete{
case Success(value) if (futures.size == 1)=>
prom.success(value :: values)
case Success(value) =>
processFutures(futures - value, value :: values, prom)
case Failure(ex) => prom.failure(ex)
}
prom.future
}
val aggFut = processFutures(Map(1 -> fut1, 2 -> fut2, 3 -> fut3), List(), Promise[List[Any]]())
aggFut onComplete{
case value => println(value)
}
Now this works correctly, but the issue comes from knowing which Future
to remove from the Map
when one has been successfully completed. As long as you have some way to properly correlate a result with the Future that spawned that result, then something like this works. It just recursively keeps removing completed Futures from the Map and then calling Future.firstCompletedOf
on the remaining Futures
until there are none left, collecting the results along the way. It's not pretty, but if you really need the behavior you are talking about, then this, or something similar could work.
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