I have a listener:
listener = new HttpListener();
listener.Prefixes.Add(@"http://+:8077/");
listener.Start();
listenerThread = new Thread(HandleRequests);
listenerThread.Start();
And I am handling requests:
private void HandleRequests()
{
while (listener.IsListening)
{
var context = listener.BeginGetContext(new AsyncCallback(ListenerCallback), listener);
context.AsyncWaitHandle.WaitOne();
}
}
private void ListenerCallback(IAsyncResult ar)
{
var listener = ar.AsyncState as HttpListener;
var context = listener.EndGetContext(ar);
//do some stuff
}
I would like to write void Stop()
in such a way, that:
- It will block until all currently handled requests will end (ie. will wait for all threads to "do some stuff").
- While it will wait for already started requests, it will not allow any more requests (ie. return at the beginning of
ListenerCallback
).
- After that it will call
listener.Stop()
(listener.IsListening
became false).
How could it be write?
EDIT: What do you think about this solution? Is it safe?
public void Stop()
{
lock (this)
{
isStopping = true;
}
resetEvent.WaitOne(); //initially set to true
listener.Stop();
}
private void ListenerCallback(IAsyncResult ar)
{
lock (this)
{
if (isStopping)
return;
resetEvent.Reset();
numberOfRequests++;
}
var listener = ar.AsyncState as HttpListener;
var context = listener.EndGetContext(ar);
//do some stuff
lock (this)
{
if (--numberOfRequests == 0)
resetEvent.Set();
}
}
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