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ios - Radial gradient background in Swift

I have been trying to produce a basic radial gradient background, but without success. I managed to get a linear gradient working as shown with the code below, but I have no idea how to make it radial with different colours - like in the image below. Any help would be greatly appreciated. :)

    let gradientLayer: CAGradientLayer = CAGradientLayer()
    gradientLayer.colors = gradientColors
    gradientLayer.locations = gradientLocations ...

enter image description here

enter image description here

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Nowadays CAGradientLayer is built-in to iOS.

It's this easy:

For years now you simply do this:

class GlowBall: UIView {
    private lazy var pulse: CAGradientLayer = {
        let l = CAGradientLayer()
        l.type = .radial
        l.colors = [ UIColor.red.cgColor,
            UIColor.yellow.cgColor,
            UIColor.green.cgColor,
            UIColor.blue.cgColor]
        l.locations = [ 0, 0.3, 0.7, 1 ]
        l.startPoint = CGPoint(x: 0.5, y: 0.5)
        l.endPoint = CGPoint(x: 1, y: 1)
        layer.addSublayer(l)
        return l
    }()

    override func layoutSubviews() {
        super.layoutSubviews()
        pulse.frame = bounds
        pulse.cornerRadius = bounds.width / 2.0
    }

}
    

enter image description here

The key lines are:

l.colors = [ UIColor.red.cgColor,
                UIColor.yellow.cgColor,
                UIColor.green.cgColor,
                UIColor.blue.cgColor]
l.locations = [ 0, 0.3, 0.7, 1 ]
    

Note that you can change the "stretch" as you wish ...

l.locations = [ 0, 0.1, 0.2, 1 ]
    
    

enter image description here

Use any colors you like

l.colors = [ UIColor.systemBlue.cgColor,
                    UIColor.systemPink.cgColor,
                    UIColor.systemBlue.cgColor,
                    UIColor.systemPink.cgColor,
                    UIColor.systemBlue.cgColor,
                    UIColor.systemPink.cgColor,
                    UIColor.systemBlue.cgColor,
                    UIColor.systemPink.cgColor]
                l.locations = [ 0,0.1,0.2,0.3,0.4,0.5,0.6,1 ]
    

enter image description here

It's really that easy now.

Very useful trick:

Say you want yellow, with a blue band at 0.6:

l.colors = [ UIColor.yellow.cgColor,
                    UIColor.blue.cgColor,
                    UIColor.yellow.cgColor]
                l.locations = [ 0, 0.6, 1 ]
    

That works fine.

    # yellow...
    # blue...
    # yellow...
    

But usually you do this:

    # yellow...
    # yellow...
    # blue...
    # yellow...
    # yellow...
    

Notice there are TWO of the yellows at each end ...

l.colors = [ UIColor.yellow.cgColor,
 UIColor.yellow.cgColor,
 UIColor.blue.cgColor,
 UIColor.yellow.cgColor,
 UIColor.yellow.cgColor]
    

In this way, you can control "how wide" the blue band is:

In this example: the blue band will be narrow and sharp:

l.locations = [ 0, 0.58, 0.6, 0.68, 1 ]
    

In this example the blue band will be broad and soft:

l.locations = [ 0, 0.5, 0.6, 0.7, 1 ]
    

That is really the secret to how you control gradients, and get the look you want.


How to use ...

Notice this is - very simply - a UIView !!

class GlowBall: UIView { ...

Thus simply

  1. In storyboard, place a UIView where you want

  2. In storyboard, change the class to "GlowBall" instead of UIView

You're done!


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