Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
281 views
in Technique[技术] by (71.8m points)

python - Recognising tone of the audio

I have a guitar and I need my pc to be able to tell what note is being played, recognizing the tone. Is it possible to do it in python, also is it possible with pygame? Being able of doing it in pygame would be very helpful.

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

To recognize the frequency of an audio signal, you would use the FFT (fast Fourier transform) algorithm. As far as I can tell, PyGame has no means to record audio, nor does it support the FFT transform.

First, you need to capture the raw sampled data from the sound card; this kind of data is called PCM (Pulse Code Modulation). The simplest way to capture audio in Python is using the PyAudio library (Python bindings to PortAudio). GStreamer can also do it, it's probably an overkill for your purposes. Capturing 16-bit samples at a rate of 48000 Hz is pretty typical and probably the best a normal sound card will give you.

Once you have raw PCM audio data, you can use the fftpack module from the scipy library to run the samples through the FFT transform. This will give you a frequency distribution of the analysed audio signal, i.e., how strong is the signal in certain frequency bands. Then, it's a matter of finding the frequency that has the strongest signal.

You might need some additional filtering to avoid harmonic frequencies I am not sure.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...