"new image resources"?
Image resources are a part of /res/drawable folder inside your .apk application package. You can not add "new" image resources during runtime.
Is there some other use case you had in mind?
Edited after posters explanation:
You have to add media files to Media Store in order to be seen by gallery widget. Use MediaScanner. I use this convenient wrapper in my code:
public class MediaScannerWrapper implements
MediaScannerConnection.MediaScannerConnectionClient {
private MediaScannerConnection mConnection;
private String mPath;
private String mMimeType;
// filePath - where to scan;
// mime type of media to scan i.e. "image/jpeg".
// use "*/*" for any media
public MediaScannerWrapper(Context ctx, String filePath, String mime){
mPath = filePath;
mMimeType = mime;
mConnection = new MediaScannerConnection(ctx, this);
}
// do the scanning
public void scan() {
mConnection.connect();
}
// start the scan when scanner is ready
public void onMediaScannerConnected() {
mConnection.scanFile(mPath, mMimeType);
Log.w("MediaScannerWrapper", "media file scanned: " + mPath);
}
public void onScanCompleted(String path, Uri uri) {
// when scan is completes, update media file tags
}
}
Then instantiate MediaScannerWrapper
and start it with scan()
. You could tweak it to handle more than one file at the time. Hint: pass List of File paths, and then loop around mConnection.scanFile
.
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