The Graphics
object that you get from Graphics.FromImage
is a drawing surface for the image. So you can simply save the image object when you are done.
string fileName = AppDomain.CurrentDomain.BaseDirectory + "Cropper/tests/castle.jpg");
using (Image image = Image.FromFile(fileName)
{
using (Graphics graphic = Graphics.FromImage(image))
{
// Crop and resize the image.
Rectangle destination = new Rectangle(0, 0, 200, 120);
graphic.DrawImage(image, destination, int.Parse(X1.Value), int.Parse(Y1.Value), int.Parse(Width.Value), int.Parse(Height.Value), GraphicsUnit.Pixel);
}
image.Save(fileName);
}
Beware though that doing this repeatedly on a jpg image may not be a good thing; the image is re-encoded each time and since jpg uses a destructive compression method you will lose some image quality each time. I wouldn't worry about that if this is a once-per-image operation though.
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…