the best way to use glide I am explaining here.
//crete this method into your Utils class and call this method wherever you want to use.
//you can set these placeHolder() and error() image static as well. I made it as comment inside this method, then no need to use [placeHolderUrl and errorImageUrl] parameters. remove it from this method.
public static void loadImage(final Activity context, ImageView imageView, String url, int placeHolderUrl, int errorImageUrl) {
if (context == null || context.isDestroyed()) return;
//placeHolderUrl=R.drawable.ic_user;
//errorImageUrl=R.drawable.ic_error;
Glide.with(context) //passing context
.load(getFullUrl(url)) //passing your url to load image.
.placeholder(placeHolderUrl) //this would be your default image (like default profile or logo etc). it would be loaded at initial time and it will replace with your loaded image once glide successfully load image using url.
.error(errorImageUrl)//in case of any glide exception or not able to download then this image will be appear . if you won't mention this error() then nothing to worry placeHolder image would be remain as it is.
.diskCacheStrategy(DiskCacheStrategy.ALL) //using to load into cache then second time it will load fast.
.animate(R.anim.fade_in) // when image (url) will be loaded by glide then this face in animation help to replace url image in the place of placeHolder (default) image.
.fitCenter()//this method help to fit image into center of your ImageView
.into(imageView); //pass imageView reference to appear the image.
}
fade_in.xml (put it into res->anim)
<set xmlns:android="http://schemas.android.com/apk/res/android">
<!--THIS ANIMATION IS USING FOR FADE IN -->
<alpha
android:duration="800"
android:fromAlpha="0.0"
android:interpolator="@android:anim/decelerate_interpolator"
android:toAlpha="1.0" />
and finally call this method
from your Activity.
Utils.loadImage(YourClassName.this,mImageView,url,R.drawable.ic_user,R.drawable.ic_error);
OR
from your fragment
Utils.loadImage(getActivity,mImageView,url,R.drawable.ic_user,R.drawable.ic_error);
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