First, C is not suitable for OO programming. You'd be fighting all the way if you do. Secondly, singletons are just static variables with some encapsulation. So you can use a static global variable. However, global variables typically have far too many ills associated with them. You could otherwise use a function local static variable, like this:
int *SingletonInt() {
static int instance = 42;
return &instance;
}
or a smarter macro:
#define SINGLETON(t, inst, init) t* Singleton_##t() {
static t inst = init;
return &inst;
}
#include <stdio.h>
/* actual definition */
SINGLETON(float, finst, 4.2);
int main() {
printf("%f
", *(Singleton_float()));
return 0;
}
And finally, remember, that singletons are mostly abused. It is difficult to get them right, especially under multi-threaded environments...
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