Consider the following scheme below (for sake of better understanding of my problem).
As you can see, I am considering a list view surrounded by padding. Now, If a user presses a listview item, as the action I have provided it light blue background color. Now, My application is dealing with onTouch Events itself to determine actions like
- Click
- Left to Right Swipe
- Right to Left Swipe
Here is my code.
public boolean onTouch(View v, MotionEvent event) {
if(v == null)
{
mSwipeDetected = Action.None;
return false;
}
switch (event.getActionMasked()) {
case MotionEvent.ACTION_DOWN: {
downX = event.getRawX();
downY = event.getRawY();
mSwipeDetected = Action.Start;
// Find the child view that was touched (perform a hit test)
Rect rect = new Rect();
int childCount = listView.getChildCount();
int[] listViewCoords = new int[2];
listView.getLocationOnScreen(listViewCoords);
int x = (int) event.getRawX() - listViewCoords[0];
int y = (int) event.getRawY() - listViewCoords[1];
View child;
for (int i = 0; i < childCount; i++) {
child = listView.getChildAt(i);
child.getHitRect(rect);
if (rect.contains(x, y)) {
mDownView = child;
break;
}
}
return false; // allow other events like Click to be processed
}
case MotionEvent.ACTION_MOVE: {
upX = event.getRawX();
upY = event.getRawY();
float deltaX=0,deltaY=0;
deltaX = downX - upX;
deltaY = downY - upY;
if(deltaY < VERTICAL_MIN_DISTANCE)
{
setTranslationX(mDownView, -(deltaX));
setAlpha(mDownView, Math.max(0f, Math.min(1f, 1f - 2f * Math.abs(deltaX) / listView.getWidth())));
return false;
}
else
{
forceBringBack(v);
}
return false;
}
case MotionEvent.ACTION_UP:
{
stopX = event.getX();
float stopValueY = event.getRawY() - downY;
float stopValue = stopX - downX;
if(!mDownView.isPressed())
{
forceBringBack(mDownView);
return false;
}
boolean dismiss = false;
boolean dismissRight = false;
if(Math.abs(stopValue)<10)
{
mSwipeDetected = Action.Start;
}
else
{
mSwipeDetected = Action.None;
}
String log = "";
Log.d(log, "Here is Y" + Math.abs(stopValueY));
Log.d(log, "First Comparison of Stop Value > with/4" + (Math.abs(stopValue) > (listView.getWidth() /4)));
Log.d(log, "Second Comparison " + (Math.abs(stopValueY)<VERTICAL_MIN_DISTANCE));
Log.d(log, "Action Detected is " + mSwipeDetected + " with Stop Value " + stopValue);
if((Math.abs(stopValue) > (listView.getWidth() /4))&&(Math.abs(stopValueY)<VERTICAL_MIN_DISTANCE))
{
dismiss = true;
dismissRight = stopValue > 0;
if(stopValue>0)
{
mSwipeDetected = Action.LR;
}
else
mSwipeDetected = Action.RL;
}
Log.d(log, "Action Detected is " + mSwipeDetected + " with Stop Value after dissmiss" + stopValue);
if(dismiss)
{
if(dismissRight)
mSwipeDetected = Action.LR;
else
mSwipeDetected = Action.RL;
animate(mDownView)
.translationX(dismissRight ? listView.getWidth() : - listView.getWidth())
.alpha(0)
.setDuration(mAnimationTime)
.setListener(new AnimatorListenerAdapter() {
public void onAnimationEnd(Animator animation)
{
}
});
}
else
{
animate(mDownView)
.translationX(0)
.alpha(1)
.setDuration(mAnimationTime)
.setListener(null);
}
break;
}
}
return false;
}
As you can see, I determine the performed action in MotionEvent.ACTION_UP and set the value of Enum Action accordingly. This logic works like a charm if the user does not crosses the list view boundary.
Now, if the user, while sliding (or specifically), moving his finger along the list item moves from blue to orange, the MotionEvent.ACTION_UP would not be given to listview, which causes my code not to make a decision and due to translationX() method and setAlpha(), since no Action is ever determined in this case, that particular list item gets blank.
The problem does not stops here, since, I am not inflating view each time, same translatedX() row gets inflated each time leading to multiple occurance of a blank/white list item.
Is there anything possible to do so that even if I didn't encounter MotionEvent.ACTION_UP, I could still make some decison ?
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