I think there are two questions here.
What is the difference between throw
and throw e;
?
I don't think there is ever a good reason to write catch (Exception e) { throw e; }
. This loses the original stacktrace. When you use throw;
the original stacktrace is preserved. This is good because it means that the cause of the error is easier to find.
What is the difference between catch
and catch (Exception e)
?
Both of your examples are the same and equally useless - they just catch an exception and then rethrow it. One minor difference is that the first example will generate a compiler warning.
The variable 'e' is declared but never used
It makes more sense to ask this question if you had some other code in your catch block that actually does something useful. For example you might want to log the exception:
try
{
int value = 1 / int.Parse("0");
}
catch (Exception e)
{
LogException(e);
throw;
}
Now it's necessary to use the first version so that you have a reference to the caught exception.
If your catch block doesn't actually use the exception then you would want to use the second version to avoid the compiler warning.
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…