Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
449 views
in Technique[技术] by (71.8m points)

android - FragmentActivity onSaveInstanceState not getting called

I have seen a few similar questions about onSaveInstanceState not getting called for Fragments, but in my case Fragments work fine, it's the main FragmentActivity that's having trouble.

The relevant code looks fairly simple:

public class MyFActivity extends FragmentActivity implements ActionBar.TabListener { 
    String[] allValues; // data to save

    @Override
    protected void onSaveInstanceState (Bundle outState) {
        Log.d("putting it!", allValues.toString());
        outState.putStringArray("allValues", allValues);
        super.onSaveInstanceState(outState);
    }

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        if (savedInstanceState != null) {
            allValues = savedInstanceState.getStringArray("allValues");
            Log.d("getting it!", allValues.toString());
        }
    }
}

When pausing the activity (using the back button), the onSaveInstanceState is never called, and consequently, savedInstanceState is always null within the onCreate method upon resuming the app. I tried adding a block like this:

@Override
public void onPause() {
    super.onPause();
    onSaveInstanceState(new Bundle());      
}

which was suggested in https://stackoverflow.com/a/14195202/362657 but while onSaveInstanceState then gets called, savedInstanceState remains null within onCreate method. What am I missing?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

The issue here is that you are misunderstanding how onSaveInstanceState works. It is designed to save the state of the Activity/Fragment in the case that the OS needs to destroy it for memory reasons or configuration changes. This state is then passed back in onCreate when the Activity/Fragment is returned to / restarted.

In a Fragment, all of their lifecycle callbacks are directly tied to their parent Activity. So onSaveInstanceState gets called on the Fragment when its parent Activity has onSaveInstanceState called.

When pausing the activity (using the back button), the onSaveInstanceState is never called, and consequently, savedInstanceState is always null within the onCreate method upon resuming the app.

When pressing back, the user is destroying the Activity, and therefore its children Fragments, so there is no reason to call onSaveInstanceState, since the instance is being destroyed. When you reopen the Activity, it's a brand new instance, with no saved state, so the Bundle passed in onCreate is null. This is behaving exactly as designed. However, try rotating the device or hitting the home button, then you will see the Activity and its children Fragments have onSaveInstanceState called, and passed back in onCreate when returned to.

The hack you added, directly calling onSaveInstanceState(new Bundle()); inside of onPause, is a very bad practice, as you should never call the lifecycle callbacks directly. Doing so can put your app into illegal states.

If what you really want is for your data to persist beyond an instance of your app, I suggest you look into using SharedPreferences or databases for more advanced data. You can then save your persistent data in onPause() or whenever it changes.

Hope this helps.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...