When it comes android development and performance, if you have imageview then which one would be faster or better (is there a difference anyways!): setImageResource and setDrawable
Iknow one takes ID and the other one takes drawable. But I will be getting the drwable from ID anyways.
Which one do you think is better?
Or should I avoid using imageview alltogether and use load/draw bitmap?
too many selections is confusing
Thanks for the comments
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