I have found testing web services, specifically WCF client and server, useful on top of regular unit testing in the following scenarios:
- Acceptance testing where you want to black box test your whole service and poke things in at the extremities.
- Testing a specific WCF wire up, extension, behavior, etc.
- Testing that your interface and your data members are setup correctly.
Most of the time I try to use a very basic setup with basic http and wire everything up in the code. Unless I am Integration or Acceptance testing I don't test the client against the server, instead I mock one of them so that I can test the other in isolation. Below are examples of how I test WCF clients and services:
public static ServiceHost CreateServiceHost<TServiceToHost>(TServiceToHost serviceToHost, Uri baseAddress, string endpointAddress)
{
var serviceHost = new ServiceHost(serviceToHost, new[] { baseAddress });
serviceHost.Description.Behaviors.Find<ServiceDebugBehavior>().IncludeExceptionDetailInFaults = true;
serviceHost.Description.Behaviors.Find<ServiceBehaviorAttribute>().InstanceContextMode = InstanceContextMode.Single;
serviceHost.AddServiceEndpoint(typeof(TServiceToHost), new BasicHttpBinding(), endpointAddress);
return serviceHost;
}
//Testing Service
[TestFixture]
class TestService
{
private ServiceHost myServiceUnderTestHost;
private ChannelFactory<IMyServiceUnderTest> myServiceUnderTestProxyFactory;
[SetUp]
public void SetUp()
{
IMyServiceUnderTest myServiceUnderTest = new MyServiceUnderTest();
myServiceUnderTestHost = CreateServiceHost<IMyServiceUnderTest>(myServiceUnderTest, new Uri("http://localhost:12345"), "ServiceEndPoint");
myServiceUnderTestHost.Open();
myServiceUnderTestProxyFactory = new ChannelFactory<IMyServiceUnderTest>(new BasicHttpBinding(), new EndpointAddress("http://localhost:12345/ServiceEndPoint"));
}
[TearDown]
public void TearDown()
{
myServiceUnderTestProxyFactory.Close();
myServiceUnderTestHost.Close();
}
[Test]
public void SomeTest()
{
IMyServiceUnderTest serviceProxy = myServiceUnderTestProxyFactory.CreateChannel();
serviceProxy.SomeMethodCall();
}
}
//Testing Client
[TestFixture]
class TestService
{
private ServiceHost myMockedServiceUnderTestHost;
private IMyServiceUnderTest myMockedServiceUnderTest;
[SetUp]
public void SetUp()
{
myMockedServiceUnderTest = Substitute.For<IMyServiceUnderTest>(); //Using nsubstitute
myServiceUnderTestHost = CreateServiceHost<IMyServiceUnderTest>(myMockedServiceUnderTest, new Uri("http://localhost:12345"), "ServiceEndPoint");
myServiceUnderTestHost.Open();
}
[TearDown]
public void TearDown()
{
myServiceUnderTestHost.Close();
}
[Test]
public void SomeTest()
{
//Create client and invoke methods that will call service
//Will need some way of configuring the binding
var client = new myClientUnderTest();
client.DoWork();
//Assert that method was called on the server
myMockedServiceUnderTest.Recieved().SomeMethodCall();
}
}
NOTE
I had forgot to mention that if you want to mock a WCF service using anything that uses castles dynamic proxy then you will need to prevent the ServiceContractAttribute
from being copied to the mock. I have a blog post on this but basically you register the attribute as one to prevent from replication before you create the mock.
Castle.DynamicProxy.Generators.AttributesToAvoidReplicating
.Add<ServiceContractAttribute>();
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