What I want to do is simply
mp3 = read_mp3(mp3_filename)
audio_left = mp3.audio_channels[0]
where audio_left will contain raw PCM audio data.
I was looking at Play a Sound with Python, but most of the suggested modules are not ported to Python 3 yet. If possible I'd like to avoid having to install a fully-fledged game dev library.
I'm a complete Python beginner, so I'd like to start off using Python 3.
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