The raw "protobuf" spec, a defined by Google, is a tree serializer (like XmlSerializer). So by default you would get C serialized twice, and two different objects when deserialized.
However, this is such a common question that in "v2" I provide this as an opt-in behaviour; note you should only use this for protobuf-net to protobuf-net, as other clients will not expect this configuration (although it remains a valid protobuf stream).
For example (using attributes, bit you can also use a runtime model instead):
[ProtoContract]
public class A {
...
[ProtoMember(5, AsReference=true)]
public C Foo {get;set;}
}
[ProtoContract]
public class B {
...
[ProtoMember(7, AsReference=true)]
public C Bar {get;set;}
}
[ProtoContract]
public class C {...}
This will serialize the instance once, generating an id unique in the output. When deserialized, the same object will be used in both places.
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