MonoTouch Toast Version here. Inspired by Android.
To call it,
ToastView t = new ToastView ("Email Sent", 1000);
t.Show ();
Enum File:
public enum ToastGravity
{
Top = 0,
Bottom = 1,
Center = 2
}
ToastSettings File:
using System;
using System.Drawing;
using MonoTouch.UIKit;
namespace General
{
public class ToastSettings
{
public ToastSettings ()
{
this.Duration = 500;
this.Gravity = ToastGravity.Center;
}
public int Duration
{
get;
set;
}
public double DurationSeconds
{
get { return (double) Duration/1000 ;}
}
public ToastGravity Gravity
{
get;
set;
}
public PointF Position
{
get;
set;
}
}
}
Main Toast Class:
using System;
using MonoTouch.Foundation;
using MonoTouch.UIKit;
using System.Drawing;
using MonoTouch.ObjCRuntime;
namespace General
{
public class ToastView : NSObject
{
ToastSettings theSettings = new ToastSettings ();
private string text = null;
UIView view;
public ToastView (string Text, int durationMilliseonds)
{
text = Text;
theSettings.Duration = durationMilliseonds;
}
int offsetLeft = 0;
int offsetTop = 0;
public ToastView SetGravity (ToastGravity gravity, int OffSetLeft, int OffSetTop)
{
theSettings.Gravity = gravity;
offsetLeft = OffSetLeft;
offsetTop = OffSetTop;
return this;
}
public ToastView SetPosition (PointF Position)
{
theSettings.Position = Position;
return this;
}
public void Show ()
{
UIButton v = UIButton.FromType (UIButtonType.Custom);
view = v;
UIFont font = UIFont.SystemFontOfSize (16);
SizeF textSize = view.StringSize (text, font, new SizeF (280, 60));
UILabel label = new UILabel (new RectangleF (0, 0, textSize.Width + 5, textSize.Height + 5));
label.BackgroundColor = UIColor.Clear;
label.TextColor = UIColor.White;
label.Font = font;
label.Text = text;
label.Lines = 0;
label.ShadowColor = UIColor.DarkGray;
label.ShadowOffset = new SizeF (1, 1);
v.Frame = new RectangleF (0, 0, textSize.Width + 10, textSize.Height + 10);
label.Center = new PointF (v.Frame.Size.Width / 2, v.Frame.Height / 2);
v.AddSubview (label);
v.BackgroundColor = UIColor.FromRGBA (0, 0, 0, 0.7f);
v.Layer.CornerRadius = 5;
UIWindow window = UIApplication.SharedApplication.Windows[0];
PointF point = new PointF (window.Frame.Size.Width / 2, window.Frame.Size.Height / 2);
if (theSettings.Gravity == ToastGravity.Top)
{
point = new PointF (window.Frame.Size.Width / 2, 45);
}
else if (theSettings.Gravity == ToastGravity.Bottom)
{
point = new PointF (window.Frame.Size.Width / 2, window.Frame.Size.Height - 45);
}
else if (theSettings.Gravity == ToastGravity.Center)
{
point = new PointF (window.Frame.Size.Width / 2, window.Frame.Size.Height / 2);
}
else
{
point = theSettings.Position;
}
point = new PointF (point.X + offsetLeft, point.Y + offsetTop);
v.Center = point;
window.AddSubview (v);
v.AllTouchEvents += delegate { HideToast (null); };
NSTimer.CreateScheduledTimer (theSettings.DurationSeconds, HideToast);
}
void HideToast ()
{
UIView.BeginAnimations ("");
view.Alpha = 0;
UIView.CommitAnimations ();
}
void RemoveToast ()
{
view.RemoveFromSuperview ();
}
}
}
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