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c# - UWP equivalent function to FindAncestor in uwp

I have a list of orders and when the order status is Cancelled, I want to blink the text. So far, my code works. However, sometimes it will throws exception:

WinRT information: Cannot resolve TargetName lblOrderStatus

For some reason lblOrderStatus can be found. So, I want to use "FindAncestor", but FindAncestor doesn't exists in UWP. Is there any equivalent function to FindAncestor in uwp?

Here is my code:

<ItemsControl x:Name="Orders" Grid.Row="1" Background="Transparent">
    ...
    ...
    ...
    <ItemsControl.ItemTemplate>
        <DataTemplate>
            <Grid>
                ...
                ...
                ...
                <Viewbox Grid.Column="3" StretchDirection="DownOnly" HorizontalAlignment="Right">
                    <TextBlock x:Name="lblOrderStatus" Text="{Binding Path=OrderItemStatus, Mode=OneWay}" FontSize="18">
                        <TextBlock.Resources>
                            <Storyboard x:Name="sbBlinking">
                                <DoubleAnimation Storyboard.TargetProperty="(FrameworkElement.Opacity)"
                                                 Storyboard.TargetName="lblOrderStatus"
                                                 From="1" To="0" AutoReverse="True" Duration="0:0:0.5" RepeatBehavior="Forever" />
                            </Storyboard>
                        </TextBlock.Resources>
                        <interactive:Interaction.Behaviors>
                            <core:DataTriggerBehavior Binding="{Binding OrderItemStatus, Converter={StaticResource EnumToStringConverter}}" ComparisonCondition="Equal" Value="Cancelled">
                                <media:ControlStoryboardAction Storyboard="{StaticResource sbBlinking}" />
                            </core:DataTriggerBehavior>
                        </interactive:Interaction.Behaviors>
                    </TextBlock>
                </Viewbox>
            </Grid>
        </DataTemplate>
    </ItemsControl.ItemTemplate>
</ItemsControl>
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Considering all the solutions I've seen, I feel that using ElementName binding is the simplest workaround to UWP not having a RelativeSource AncestorType binding option.

Assuming you've got a Page with its DataContext set to a viewmodel with a command MyCommand, and you want each item in your list to execute it when its button is clicked:

<Page Name="thisPage">
    ...
    <ListView ...>
        <ListView.ItemTemplate>
            <DataTemplate>
                <Button Command="{Binding ElementName=thisPage, Path=DataContext.MyCommand}" />
            </DataTemplate>
        </ListView.ItemTemplate>
    </ListView>
</Page>

My initial problem with this solution is that you can't extract the DataTemplate out as a resource to use it on multiple screens (or even dialog boxes); thisPage might not exist in each of those places, or it might not be appropriate to name the root element "thisPage".

But if you use a convention where you include a token UI element in every screen that uses that DataTemplate, and refer to it by a consistent name, it will work. By default this element's DataContext will be your ViewModel (assuming your root element does too)

<Rectangle Name="VmDcHelper" Visibility="Collapsed"/> 

...then in your standalone resources XAML file you can write your DataTemplate like this:

<DataTemplate x:Key="MyDataTemplate">
    <Button Command="{Binding ElementName=VmDcHelper, Path=DataContext.MyCommand}" />
</DataTemplate>

Then, on every page/screen/dialog that you use that template resource, just drop in a copy of that Rectangle (or whatever) and everything will bind correctly at run-time

This is clearly a hack solution, but after thinking about it some more, it doesn't feel like any more of a hack than using WPF's AncestorType in the first place (having to ensure that your ancestor type is always consistent in all the places you use your DataTemplate).


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