It appears that a certain project of mine will require the use of quad-trees, something that I have never worked with before. From what I have read they should allow substantial performance enhancements than a brute-force attempt at the problem would yield. Are any of these python modules any good?
EDIT 1: Does anyone know of a better implementation than the one presented in the pygame wiki?
EDIT 2: Here are a few resources that others may find useful for path-finding techniques in Python.
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