Have you tried RenderTargetBitmap
? https://msdn.microsoft.com/en-us/library/system.windows.media.imaging.rendertargetbitmap.aspx
There are a few "screenshot" methods around that use that, like this one taken from here:
public static void CreateBitmapFromVisual(Visual target, string fileName)
{
if (target == null || string.IsNullOrEmpty(fileName))
{
return;
}
Rect bounds = VisualTreeHelper.GetDescendantBounds(target);
RenderTargetBitmap renderTarget = new RenderTargetBitmap((Int32)bounds.Width, (Int32)bounds.Height, 96, 96, PixelFormats.Pbgra32);
DrawingVisual visual = new DrawingVisual();
using (DrawingContext context = visual.RenderOpen())
{
VisualBrush visualBrush = new VisualBrush(target);
context.DrawRectangle(visualBrush, null, new Rect(new Point(), bounds.Size));
}
renderTarget.Render(visual);
PngBitmapEncoder bitmapEncoder = new PngBitmapEncoder();
bitmapEncoder.Frames.Add(BitmapFrame.Create(renderTarget));
using (Stream stm = File.Create(fileName))
{
bitmapEncoder.Save(stm);
}
}
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