I try to load a remote image from a server and thanks to a lot of code examples on stackoverflow I have a solution which works in 2 out of 3 images. I don't really know what the problem is with the third picture and sometimes when letting the code run in the debugger the picture is loading. Also if I load the problem picture first the other two pictures are sometimes not loaded.
Here is the code:
public static Drawable getPictureFromURL(Context ctx, String url, final int REQUIRED_SIZE) throws NullPointerException {
//Decode image size
BitmapFactory.Options o = new BitmapFactory.Options();
int scale = 1;
if (o.outWidth > REQUIRED_SIZE) {
scale = (int) Math.pow(2, (int) Math.round(Math.log(REQUIRED_SIZE / (double) Math.max(o.outHeight, o.outWidth)) / Math.log(0.5)));
}
Log.i(Prototype.TAG, "scale: "+scale);
//Decode with inSampleSize
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inSampleSize = scale;
Bitmap bmp;
try {
bmp = BitmapFactory.decodeStream((InputStream) Tools.fetch(url), null, o2);
if(bmp!=null)
return new BitmapDrawable(ctx.getResources(), bmp);
else
return null;
} catch (Exception e) {
Log.e(Prototype.TAG, "Exception while decoding stream", e);
return null;
}
}
During debugging I found out that o.outWidth is -1 which indicates an error, but no Exception is thrown, so I can't really tell what went wrong. The InputStream always returned a valid value, and I know that the picture exists on the server.
Best wishes,
Daniel
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