No. That's not the goal of Draggable
widget. Instead, use a GestureDetector
to detect drag. Then combine it with something like Align
to move your content around
Here's a fully working slider based on your current code.
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: Center(
child: Slider(),
),
),
);
}
}
class Slider extends StatefulWidget {
final ValueChanged<double> valueChanged;
Slider({this.valueChanged});
@override
SliderState createState() {
return new SliderState();
}
}
class SliderState extends State<Slider> {
ValueNotifier<double> valueListener = ValueNotifier(.0);
@override
void initState() {
valueListener.addListener(notifyParent);
super.initState();
}
void notifyParent() {
if (widget.valueChanged != null) {
widget.valueChanged(valueListener.value);
}
}
@override
Widget build(BuildContext context) {
return Container(
color: Colors.green,
height: 50.0,
padding: EdgeInsets.symmetric(horizontal: 40.0),
child: Builder(
builder: (context) {
final handle = GestureDetector(
onHorizontalDragUpdate: (details) {
valueListener.value = (valueListener.value +
details.delta.dx / context.size.width)
.clamp(.0, 1.0);
},
child: FlutterLogo(size: 50.0),
);
return AnimatedBuilder(
animation: valueListener,
builder: (context, child) {
return Align(
alignment: Alignment(valueListener.value * 2 - 1, .5),
child: child,
);
},
child: handle,
);
},
),
);
}
}
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