First load the icon image as a surface, then use pygame.display.set_icon(surface)
to change the icon.
EDIT: Since the asker doesn't know what a surface is
From the docs at http://www.pygame.org/docs/ref/surface.html
"A pygame Surface is used to represent any image. The Surface has a fixed resolution and pixel format. Call pygame.Surface() to create a new image object."
For example, if you used screen = pygame.display.set_mode
, screen
is a surface.
So when using pygame.display.set_icon(surface)
you must first import an image as a pygame.Surface by using a = pygame.image.load('image')
where a
is the variable the surface will be stored and 'image'
is the directory to that image. Then you can set a to the icon by using pygame.display.set_icon(surface)
. You can pass any surface, but it is desirable that it is 32x32.
More information here: http://www.pygame.org/docs/ref/display.html#pygame.display.set_icon
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