Karatsuba's algorithm is not really needed here. It is enough to split your operands just once.
Let's say, for simplicity's sake, that your numbers are 64-bit unsigned integers. Let k=2^32. Then
a=a1+k*a2
b=b1+k*b2
(a1+k*a2)*(b1+k*b2) % c =
a1*b1 % c + k*a1*b2 % c + k*a2*b1 % c + k*k*a2*b2 % c
Now a1*b1 % c
can be computed immediately, the rest could be computed by alternately performing x <<= 1
and x %= c
32 or 64 times (since (u*v)%c=((u%c)*v)%c). This could ostensibly overflow if c >= 2^63
. However, the nice thing is that this pair of operations need not be performed literally. Either x < c/2
and then you only need a shift (and there's no overflow), or x >= c/2
and
2*x % c = 2*x - c = x - (c-x).
(and there's no overflow again).
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