Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
164 views
in Technique[技术] by (71.8m points)

python - Generating all 5 card poker hands

This problem sounds simple at first glance, but turns out to be a lot more complicated than it seems. It's got me stumped for the moment.

There are 52c5 = 2,598,960 ways to choose 5 cards from a 52 card deck. However, since suits are interchangeable in poker, many of these are equivalent - the hand 2H 2C 3H 3S 4D is equivalent to 2D 2S 3D 3C 4H - simply swap the suits around. According to wikipedia, there are 134,459 distinct 5 card hands once you account for possible suit recolorings.

The question is, how do we efficiently generate all these possible hands? I don't want to generate all hands, then eliminate duplicates, as I want to apply the problem to larger numbers of cards, and the number of hands to evaluate fast spirals out of control. My current attempts have centered around either generating depth-first, and keeping track of the currently generated cards to determine what suits and ranks are valid for the next card, or breadth-first, generating all possible next cards, then removing duplicates by converting each hand to a 'canonical' version by recoloring. Here's my attempt at a breadth-first solution, in Python:

# A card is represented by an integer. The low 2 bits represent the suit, while
# the remainder represent the rank.
suits = 'CDHS'
ranks = '23456789TJQKA'

def make_canonical(hand):
  suit_map = [None] * 4
  next_suit = 0
  for i in range(len(hand)):
    suit = hand[i] & 3
    if suit_map[suit] is None:
      suit_map[suit] = next_suit
      next_suit += 1
    hand[i] = hand[i] & ~3 | suit_map[suit]
  return hand

def expand_hand(hand, min_card):
  used_map = 0
  for card in hand:
    used_map |= 1 << card

  hands = set()
  for card in range(min_card, 52):
    if (1 << card) & used_map:
      continue
    new_hand = list(hand)
    new_hand.append(card)
    make_canonical(new_hand)
    hands.add(tuple(new_hand))
  return hands

def expand_hands(hands, num_cards):
  for i in range(num_cards):
    new_hands = set()
    for j, hand in enumerate(hands):
      min_card = hand[-1] + 1 if i > 0 else 0
      new_hands.update(expand_hand(hand, min_card))
    hands = new_hands
  return hands

Unfortunately, this generates too many hands:

>>> len(expand_hands(set([()]), 5))
160537

Can anyone suggest a better way to generate just the distinct hands, or point out where I've gone wrong in my attempt?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

Your overall approach is sound. I'm pretty sure the problem lies with your make_canonical function. You can try printing out the hands with num_cards set to 3 or 4 and look for equivalencies that you've missed.

I found one, but there may be more:

# The inputs are equivalent and should return the same value
print make_canonical([8, 12 | 1]) # returns [8, 13]
print make_canonical([12, 8 | 1]) # returns [12, 9]

For reference, below is my solution (developed prior to looking at your solution). I used a depth-first search instead of a breadth-first search. Also, instead of writing a function to transform a hand to canonical form, I wrote a function to check if a hand is canonical. If it's not canonical, I skip it. I defined rank = card % 13 and suit = card / 13. None of those differences are important.

import collections

def canonical(cards):
    """
    Rules for a canonical hand:
    1. The cards are in sorted order

    2. The i-th suit must have at least many cards as all later suits.  If a
       suit isn't present, it counts as having 0 cards.

    3. If two suits have the same number of cards, the ranks in the first suit
       must be lower or equal lexicographically (e.g., [1, 3] <= [2, 4]).

    4. Must be a valid hand (no duplicate cards)
    """

    if sorted(cards) != cards:
        return False
    by_suits = collections.defaultdict(list)
    for suit in range(0, 52, 13):
        by_suits[suit] = [card%13 for card in cards if suit <= card < suit+13]
        if len(set(by_suits[suit])) != len(by_suits[suit]):
            return False
    for suit in range(13, 52, 13):
        suit1 = by_suits[suit-13]
        suit2 = by_suits[suit]
        if not suit2: continue
        if len(suit1) < len(suit2):
            return False
        if len(suit1) == len(suit2) and suit1 > suit2:
            return False
    return True

def deal_cards(permutations, n, cards):
    if len(cards) == n:
        permutations.append(list(cards))
        return
    start = 0
    if cards:
        start = max(cards) + 1
    for card in range(start, 52):
        cards.append(card)
        if canonical(cards):
            deal_cards(permutations, n, cards)
        del cards[-1]

def generate_permutations(n):
    permutations = []
    deal_cards(permutations, n, [])
    return permutations

for cards in generate_permutations(5):
    print cards

It generates the correct number of permutations:

Cashew:~/$ python2.6 /tmp/cards.py | wc
134459

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...