You can only resize a UITableViewCell in tableView:heightForRowAtIndexPath:
delegate method.
You have to estimate what the size of the text will be when that method is called for every row when the tableView is loaded.
This is what I did to solve the problem.
-(CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
NSString * yourText = self.myArrayWithTextInIt[indexPath.row]; // or however you are getting the text
return additionalSpaceNeeded + [self heightForText:yourText];
}
-(CGFloat)heightForText:(NSString *)text
{
NSInteger MAX_HEIGHT = 2000;
UITextView * textView = [[UITextView alloc] initWithFrame: CGRectMake(0, 0, WIDTH_OF_TEXTVIEW, MAX_HEIGHT)];
textView.text = text;
textView.font = // your font
[textView sizeToFit];
return textView.frame.size.height;
}
EDIT
While I used this solution for a while, I found a more optimal one that I would recommend using as it doesn't require allocating an entire textView in order to work, and can handle text greater than 2000.
-(CGFloat)heightForTextViewRectWithWidth:(CGFloat)width andText:(NSString *)text
{
UIFont * font = [UIFont systemFontOfSize:12.0f];
// this returns us the size of the text for a rect but assumes 0, 0 origin
CGSize size = [text sizeWithAttributes:@{NSFontAttributeName: font}];
// so we calculate the area
CGFloat area = size.height * size.width;
CGFloat buffer = whateverExtraBufferYouNeed.0f;
// and then return the new height which is the area divided by the width
// Basically area = h * w
// area / width = h
// for w we use the width of the actual text view
return floor(area/width) + buffer;
}
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