@rounak has the right idea, but sometimes it helps to have code ready without having to download from github.
Here are the steps that I took:
Make your FromViewController.m conform to UINavigationControllerDelegate
. Other sample code out there tells you to conform to UIViewControllerTransitioningDelegate
, but that's only if you're presenting the ToViewController.
@interface ViewController : UIViewController
Return your custom transition animator object in the delegate callback method in FromViewController:
- (id <UIViewControllerAnimatedTransitioning>)navigationController:(UINavigationController *)navigationController
animationControllerForOperation:(UINavigationControllerOperation)operation
fromViewController:(UIViewController *)fromVC
toViewController:(UIViewController *)toVC {
TransitionAnimator *animator = [TransitionAnimator new];
animator.presenting = (operation == UINavigationControllerOperationPush);
return animator;
}
Create your custom animator class and paste these sample methods:
- (NSTimeInterval)transitionDuration:(id <UIViewControllerContextTransitioning>)transitionContext {
return 0.5f;
}
- (void)animateTransition:(id <UIViewControllerContextTransitioning>)transitionContext {
// Grab the from and to view controllers from the context
UIViewController *fromViewController = [transitionContext viewControllerForKey:UITransitionContextFromViewControllerKey];
UIViewController *toViewController = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey];
// Set our ending frame. We'll modify this later if we have to
CGRect endFrame = CGRectMake(80, 280, 160, 100);
if (self.presenting) {
fromViewController.view.userInteractionEnabled = NO;
[transitionContext.containerView addSubview:fromViewController.view];
[transitionContext.containerView addSubview:toViewController.view];
CGRect startFrame = endFrame;
startFrame.origin.x += 320;
toViewController.view.frame = startFrame;
[UIView animateWithDuration:[self transitionDuration:transitionContext] animations:^{
fromViewController.view.tintAdjustmentMode = UIViewTintAdjustmentModeDimmed;
toViewController.view.frame = endFrame;
} completion:^(BOOL finished) {
[transitionContext completeTransition:YES];
}];
}
else {
toViewController.view.userInteractionEnabled = YES;
[transitionContext.containerView addSubview:toViewController.view];
[transitionContext.containerView addSubview:fromViewController.view];
endFrame.origin.x += 320;
[UIView animateWithDuration:[self transitionDuration:transitionContext] animations:^{
toViewController.view.tintAdjustmentMode = UIViewTintAdjustmentModeAutomatic;
fromViewController.view.frame = endFrame;
} completion:^(BOOL finished) {
[transitionContext completeTransition:YES];
}];
}
}
Essentially, the animator is the object doing the heavy lifting. Of course, you can make your UINavigationControllerDelegate be a separate object, but that depends on how your architect your app.
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