That will really depend on what the acceleration is and for how long. A mild, long acceleration could be measurable, but any sudden increase in acceleration, followed by a constant velocity, will make your measurements quite difficult and prone to error.
Assuming constant acceleration, the formula is extremely simple: a = (V1-V0)/t . So, knowing the time and the acceleration, and assuming V0 = 0, then V1 = a*t
In a more real world, you probably won't have a constant acceleration, so you should calculate Delta V for each measurement, and adding all those changes in velocity to get the final velocity. Always consider that you won't have a continuous acceleration data, so this is the most feasible way (i.e, real data vs integral math theory).
In any way, even in the best scenario, you will end up with a very high error margin, so I do not recommend this approach for any app that truly depends on real velocities.
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