The literal 0
has two meanings in C++.
On the one hand, it is an integer with the value 0.
On the other hand, it is a null-pointer constant.
As your setval
function can accept either an int
or a char*
, the compiler can not decide which overload you meant.
The easiest solution is to just cast the 0
to the right type.
Another option is to ensure the int
overload is preferred, for example by making the other one a template:
class huge
{
private:
unsigned char data[BYTES];
public:
void setval(unsigned int);
template <class T> void setval(const T *); // not implemented
template <> void setval(const char*);
};
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