I am using in-app purchase for an iPhone app. I have a class that acts as SKProductsRequestDelegate
and SKPaymentTransactionObserver
, and it's all working fine in the currently released version available on iTunes.
However, after recently adding a new non-consumable product and testing it within the Sandbox environment, I'm now encountering a strange problem. Every time I launch the app, the purchase I made yesterday reappears in the transactions list passed to me by paymentQueue:updatedTransactions:
, despite the fact that I had called [[SKPaymentQueue defaultQueue] finishTransaction:transaction]
already (several times). It's undead!
In my paymentQueue:updatedTransactions:
implementation, I have:
for (SKPaymentTransaction* transaction in transactions)
switch (transaction.transactionState)
{
case SKPaymentTransactionStatePurchased:
case SKPaymentTransactionStateRestored:
{
....
DDLog(@"Transaction for %@ occurred originally on %@.", transaction.payment.productIdentifier, transaction.originalTransaction.transactionDate);
....
I then process the purchase, download the user content and finally, in another method, do this:
for (SKPaymentTransaction* transaction in [[SKPaymentQueue defaultQueue] transactions])
if (([transaction.payment.productIdentifier isEqualToString:theParser.currentProductID]) &&
((transaction.transactionState==SKPaymentTransactionStatePurchased) || (transaction.transactionState==SKPaymentTransactionStateRestored))
)
{
DDLog(@"[[ Transaction will finish: product ID = %@; date = %@ ]]", transaction.payment.productIdentifier, transaction.transactionDate);
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
}
As you may have noticed, I'm not holding on to the original transaction object for the sake of simplicity, and it's relatively easy to find it later from the call to [[SKPaymentQueue defaultQueue] transactions]
. Regardless, I do indeed see the expected output; that the transaction is completed and that it precisely matches the product ID and date of the original transaction. However, next time I run the app the whole things starts over! It's like the iTunes Store was never notified that the transaction completed, or refuses to acknowledge it.
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